Round of 16MenOctober 24, 2026
Belluati / Abud v Deus / Deus
Pre-match odds
Upset32%
Avg Elo 1515
68%
Avg Elo 1581
Elo gap 66
Belluati / Abud won with a 32% chance — about 1 in 3.
How the odds work
Each pair's strength is the average of its two players' Elo ratings. A 100-point gap makes the stronger pair a 76% favourite; 200 points, 91%. The model is calibrated on 7,500+ pro matches: when it says 70%, the favourite wins about 70% of the time.
These are the odds going into the match day, on the Elo each player carried in, so the result does not leak into them.
Elo ratings: Padel API
Match stats
Belluati / AbudDeus / Deus
- Points won 46%
- Points won on serve 64%
- Points won on return 28%
- 1st-serve points won 66%
- 2nd-serve points won 56%
- Points won returning 1st serve 28%
- Points won returning 2nd serve 29%
- Break points converted 100%
- Longest run of points 4
- Service games 16
Stats by set
Set 1
- Points won 53%
- Points won on serve 77%
- Points won on return 32%
- 1st-serve points won 74%
- 2nd-serve points won 100%
- Points won returning 1st serve 29%
- Points won returning 2nd serve 50%
- Break points converted 100%
- Longest run of points 4
- Service games 6
Set 2
- Points won 41%
- Points won on serve 50%
- Points won on return 31%
- 1st-serve points won 57%
- 2nd-serve points won 33%
- Points won returning 1st serve 38%
- Points won returning 2nd serve 0%
- Break points converted 0%
- Longest run of points 3
- Service games 5
Set 3
- Points won 44%
- Points won on serve 63%
- Points won on return 20%
- 1st-serve points won 64%
- 2nd-serve points won 60%
- Points won returning 1st serve 16%
- Points won returning 2nd serve 33%
- Break points converted 0%
- Longest run of points 4
- Service games 5
Point by point
Scores read Belluati / Abud first, Deus / Deus second.
147 points shown — the point that wins each game is never published.
Set 15–7
Breaks 0–1
- 0–1Hold
Deus / Deus serving
- 0–15
- 0–30
- 15–30
- 15–40
- 1–1Hold
Belluati / Abud serving
- 15–0
- 30–0
- 40–0
- 1–2Hold
Deus / Deus serving
- 0–15
- 0–30
- 15–30
- 2–2Hold
Belluati / Abud serving
- 15–15
- 30–15
- 40–15
- 40–30
- 2–3Hold
Deus / Deus serving
- 0–15
- 0–30
- 0–40
- 15–40
- 3–3Hold
Belluati / Abud serving
- 15–0
- 30–0
- 30–15
- 30–30
- 40–30
- 3–4Hold
Deus / Deus serving
- 0–15
- 0–30
- 0–40
- 4–4Hold
Belluati / Abud serving
- 15–0
- 30–0
- 4–5Hold
Deus / Deus serving
- 0–15
- 0–30
- 0–40
- 15–40
- 30–40
- 5–5Hold
Belluati / Abud serving
- 15–0
- 30–0
- 30–15
- 40–30
- 5–6Hold
Deus / Deus serving
- 0–15
- 15–30
- 5–7Break
Belluati / Abud serving
- 15–0
- 30–0
- 30–15
- 40–15
- 30–15
- 40–15
- 40–30
- 40–40
- A–40
- 40–40
- A–40
- 40–40
Set 26–3
Breaks 2–0
- 0–1Hold
Deus / Deus serving
- 0–15
- 0–30
- 15–30
- 15–40
- 30–40
- 1–1Hold
Belluati / Abud serving
- 15–0
- 30–0
- 2–1Break
Deus / Deus serving
- 0–15
- 15–15
- 30–15
- 40–15BP
- 40–30BP
- 3–1Hold
Belluati / Abud serving
- 15–0
- 30–0
- 30–15
- 40–15
- 40–30
- 3–2Hold
Deus / Deus serving
- 0–15
- 0–30
- 15–40
- 30–40
- 40–40
- 40–A
- 4–2Hold
Belluati / Abud serving
- 15–0
- 15–15
- 15–30
- 30–30
- 40–30
- 40–40
- A–40
- 40–40
- A–40
- 4–3Hold
Deus / Deus serving
- 0–15
- 15–15
- 30–15
- 30–30
- 30–40
- 5–3Hold
Belluati / Abud serving
- 15–0
- 30–0
- 30–15
- 30–30
- 40–30
- 6–3Break
Deus / Deus serving
- 15–0
- 30–0
- 40–0BP
- 30–0
- 40–0BP
Set 36–4
Breaks 1–0
- 1–0Hold
Belluati / Abud serving
- 15–0
- 30–0
- 40–0
- 1–1Hold
Deus / Deus serving
- 15–0
- 15–15
- 15–30
- 30–30
- 40–30BP
- 40–40
- 40–A
- 40–40
- 40–A
- 2–1Hold
Belluati / Abud serving
- 15–0
- 30–15
- 40–15
- 2–2Hold
Deus / Deus serving
- 0–15
- 0–30
- 3–2Hold
Belluati / Abud serving
- 15–0
- 30–0
- 40–0
- 3–3Hold
Deus / Deus serving
- 0–15
- 0–30
- 15–30
- 15–40
- 4–3Hold
Belluati / Abud serving
- 15–0
- 15–15
- 15–30
- 15–15
- 15–30
- 15–15
- 15–30
- 15–15
- 15–30
- 15–15
- 15–30
- 30–30
- 4–4Hold
Deus / Deus serving
- 0–15
- 15–15
- 30–15
- 30–30
- 30–40
- 5–4Hold
Belluati / Abud serving
- 15–0
- 30–0
- 40–0
- 40–15
- 6–4Break
Deus / Deus serving
- 15–0
- 30–0
- 40–0BP
- 40–15BP
The point that wins a game is never published by the source feed, so the winner of each game is derived from the next game's score. Where the feed had a gap, no winner is claimed.



